![]() ![]() In the second phase, Zed will become immobile and will be vulnerable to attacks, given an open opportunity to the player. The player must continue with melee hits and attacks to progress to the next phase. Zed during the first phase will continue to attack the player, even once weakened. The player will have to evade these attacks during a quick-time event where they must press “B/Circle” before they get hit by the discs, instead harming Zed. He will levitate into the air and then strike at the player while at the same time using his “Mohawk Discs”. ![]() Zed returns to a phase similar to the first one, but will not use Profanity Blasts and will become repetitious with one attack. Zed may interrupt the player with minor attacks such as Profanity Blasts and slams, but these can easily be evaded by pressing “B/Circle”. The player must go towards the speaker, press “Y/Triangle” and shift their analog stick to the right. Once all destroyed the player must destroy Zed’s largest speaker. A known shortcut is that the player can use Dropkick or the Jump Stab in order for them to progress through this phase at a quicker rate. Speakers that are stacked, have to be destroyed with multiple swings. Speakers that are one boxed can be easily destroyed with the use of The Chainsaw or the Pom-Pom. Zed must be heavily focused on the speaker his is on during this phase because if the player does not stall Zed from screaming, He will summon more speakers and this will prolong the phase. Zed will then land on said speaker and throw his “Mohawk Discs” at the player the player must jump in order to evade these attacks. Zed will levitate himself to any random speaker he has summoned unto the Mosh Pit. ![]() Zeds also appears to have a weakness in some of his attacks Zed’s back is open and vulnerable and a recommended spot to attack. The player can either destroy the words jump above or to the side of the words, or duck under them. His main attack, “Profanity Blasts” is a simple attack that the player can easily evade. All attacks involving Zed to use incredible speed are used as a warning sign for an attack, difficult to counter. It is recommended to keep up with other attacks to bring a deal of damage to Zed. The player must use the target lock feature, circle around him as well and the player must evade his jab afterwards. If Zed appears to be circling around the player and is leaving a trail of blur, and running in a circular motion, this means that Zed is preparing to jab the player with the end claw of his microphone. It is recommended for the player to use the “Target lock” feature while battling Zed, as Zed’s incredible agility enables him fast reflexes, thus attacking the player by surprise. He will not attack unless the player provokes him and by then he will start fighting back. When the boss fight begins, Zed does not attack at first, but rather is dancing to the beat of his own music. This achievement is available in any difficulty. Like other bosses, Zed's strategies will adapt in order to create difficulty towards the player. Zed's Dead, Baby, Zed's Dead is an achievement to signify to the player the boss Zed has been defeated. ![]()
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